Software Engineer
My work is at the intersection of design and code. I use my technical skills and affinity for design to create compelling experiences that can evoke emotional reactions from the player.
I have four years of programming experience, with work experience at Forbes Media LLC and Target Corporation as a software engineering intern. I have worked full-stack on user-facing projects using HTML5, CSS, Java, JavaScript, React, Node and Postgres. I also have experience with C#, C++, JSON, Angular, jQuery and more. I have worked on several personal web and video game development projects, such as The Shunned, a survival horror game I am developing in Unity. Beyond my coding and game design, I am a photographer, handling portrait and event shoots. I also spend time volunteering for local organizations such as the Oswego Youth Bureau and the Rochester River School.
Video games and interactive media can create a personal experience unlike any other medium. Creating software that is a joy to interact with and allows the user to begin connecting to the content on an emotional level is always my goal. From practical web applications to music experiences and horror games, I always seek to create entertaining experiences that elicit an emotional reaction.
Photography is amazing in that a single picture can tell an entire story. I love capturing moments and playing with them to create something striking. Self-taught, I continue to experiment with composition and retouching, pushing myself to be more creative in what I do. My portfolio spans weddings and events, portrait shoots, landscape photography and more.
An extension of my other domains, I have experience in graphic design for physical and digital products. Using Adobe InDesign and Photoshop I create identities for products and businesses through logos and marketing materials. Working on projects spanning magazine spreads to card games, my work is diverse, providing a good view of my skillset.